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The Ryzen Processor Family
Before we begin, let's first talk a little about the processors and X399 motherboard chipset that accompany them. On the market you will spot Ryzen series 3, 5, 7 and now Threadripper processors. It’s plain and simple and, as always, that works out the best to understand product positioning compared to the Intel line-up. We’ll go into more detail on the next few pages, of course.
Processor model | Cores/Threads | L3 Cache | TDP | Base | Turbo | Unlocked | Price |
AMD Ryzen Threadripper 1950X | 16/32 | 32 MB | 180W | 3.4 GHz | 4.0 GHz | Yes | $999 |
AMD Ryzen Threadripper 1920X | 12/24 | 32 MB | 180W | 3.5 GHz | 4.0 GHz | Yes | $799 |
AMD Ryzen Threadripper 1900X | 8/16 | 32 MB | 140W | 3.8 GHz | 4.0 Ghz | Yes | $549 |
AMD Ryzen 7 1800X | 8/16 | 16 MB | 95W | 3.6 GHz | 4.0 GHz | Yes | $499 |
AMD Ryzen 7 1700X | 8/16 | 16 MB | 95W | 3.4 GHz | 3.8 GHz | Yes | $399 |
AMD Ryzen 7 1700 | 8/16 | 16 MB | 65W | 3.0 GHz | 3.7 GHz | Yes | $329 |
AMD Ryzen 5 1600X | 6/12 | 16 MB | 95W | 3.6 GHz | 4.0 GHz | Yes | $249 |
AMD Ryzen 5 1600 | 6/12 | 16 MB | 65W | 3.2 GHz | 3.6 GHz | Yes | $219 |
AMD Ryzen 5 1500X | 4/8 | 16 MB | 65W | 3.5 GHz | 3.7 GHz | Yes | $189 |
AMD Ryzen 5 1400 | 4/8 | 8 MB | 65W | 3.2 GHz | 3.4 GHz | Yes | $169 |
AMD Ryzen 3 1300X | 4/4 | 8 MB | 65W | 3.4 GHz | 3.7 GHz | Yes | $129 |
AMD Ryzen 3 1200 | 4/4 | 8 MB | 65W | 3.1 GHz | 3.4 GHz | Yes | $109 |
Ryzen Threadripper will have to battle Intel's new Core i9 (Skylake-X) models that run from 10 to 18 cores with prices running up-towards 2000 USD. AMD launched Ryzen with three primary 8-core models initially, followed by six and four-core models. The Ryzen Threadripper series processors are twelve or sixteen core processors at incredibly competitive pricing.
- The flagship processor is the Ryzen Threadripper 1950X, a 16-core product that will get a 3.4 GHz base frequency with the ability to precision boost to 4.0 GHz (!). These processors are SMT, thus ‘hyper-threaded’ towards 32 threads. This processor will retail for 999 USD.
- The Ryzen Threadripper 1920X is the 12-core product, the base clock is a notch higher at 3.5 GHz with precision boost to 4.0 GHz, thus SKU will get 24 threads. This processor will retail for 799 USD.
- Ryzen Threadripper 1900X is being introduced as well. This is an 8 cores 16 threads, 3.8 base frequency and 4.0 GHz boost. $549 obviously since it is on the X399 platform it is benefiting from quad channel memory as well as the 64-pcie lanes.
For a availability date the story goes like this: Aug 10th the 16 and 12 core processors will be available worldwide. The 8-core version will be released slightly later on August 31st.
You already have seen a number of X399 motherboard announcements, and it is no secret that processors will initially be released in the HEDT (High-End Desktop) segment. Available starting August 10th 2017 and AMD will initially release two models: a 16-core, 32-thread model and a 12-core, 24-threaded model, followed shortly by that 8-core SKU offering you quad-channel memory and 64 lanes of PCIe gen 3.0. That memory will run the same clock as the infinity fabric. So with the entire platform, you are not making any compromizes.
The X399 Chipset
While some of the chipset functionality is harbored inside the processor, a new generation and architecture processor will always require a new motherboard chipset. Let me first reiterate and make clear that ALL Ryzen processors are unlocked, that entails all Ryzen 3, 5, 7 and thus now the new Threadripper processors. Threadripper processors however will require a new socket due to the many pins needed. The platform will be using Socket design SP3r2, a 4094-pin socket that was originally developed for the AMD Naples (EPYC) series server processors, but again, AMD did a 180 and is introducing it also as high-end desktop platform series processors and chipsets. The socket will also be called TR4.
The massive processing power that Threadripper offers is balanced by more memory bandwidth via quad DDR4 channels, and it’s backed by up to a whopping uncompromising 64 PCIe 3.0 lanes for things like multiple graphics cards, many ultra-fast NVMe SSDs and fast USB and Ethernet. Threadripper ready motherboards will come with 8x DDR4 DIMM modules that can hold a total of 128 GB of DDR4 memory and you will often see 4x PCIe x16 slots and support for up to three NVMe M.2 drives on these motherboards as, well the motherboard manufacturers have enough PCIe 3.0 lanes to work with. PCI-Express Gen 3.0 is fully supported on all 64 PCIe Lanes, that means you also get full support for the NVMe protocol, USB 3.1 Gen 2 (10 Gbps) and M.2 and SATA Express support. Since Ryzen architecture processor have all the IO paths and a controller built in for USB 3.1 (Gen 2) as well there will be PCI lanes dedicated to your NVMe needs.
As such the X399 chipset will support multi-GPU rendering (Crossfire and SLI) with up-to four mechanical x16 PCI Express slots (Gen 3.0) and connected from there onwards endless possibilities in your configuration, say 16x/16x/8x/8x Gen 3.0.
The Ryzen threadripper processor has an I/O of 64 PCIe 3.0 lanes. The interlink inbetween the Threadripper processor and X399 chipset is a 4x PCIE Gen 3 link - and then your X399 chipset will also offer additional 20 (!) PCIe Gen 2 lanes and 12 (!) SATA3 ports. Again, four lanes function as an interconnect to the chipset. In the above screenshot you can check how that works out compared tro Ryzen / X370.
Quad channel DDR4 Memory
AMD brought DDR4 support to Ryzen 3 5 and 7, that remained to be dual-channel. With Threadripper that quad-channel support is being introduced. The motherboards will be paired with eight DIMM slots, configurable as single, dual and quad channel setup. AMD will support the standard Jedec SPD timings and frequencies at 2133/2400 and 2667 MHz, but you can expect to see motherboards to support support 3200 MHz (and higher up-to 3600 MHz) as well, much like Ryzen with AGESA 1006 and newer offers. Two channels per two 4 DIMMS per 2 dies and will offer UMA (distributed) versus NUMA (local) modes (for low gaming latency). The new memory subsystem will run 3200 MHz in quad-channel with no problems (with compatible memory).
AMDs Memory Configuration options - Uma (Distributed) or Numa (Local)?
With everything that is goin on at Threadripper you already know that the physical size and layout of the processor is bug. That also means some DIMM DDR4 channels are closer, while other are farther away from the memory controllers. You could describe that as near memory and perhaps far memory based on the distance of the two processor chips its cores inside the package. Near memory has a latency of in the sat 77ns ranges while far memory can pass 120ns. AMD’s solution is to use Ryzen select (in BIOS or Ryzen Master) two memory modes that.
UMA is the Distributed Mode memory control - it is the platform default and allows software to use all the DRAM evenly Local Mode NUMA uses local memory near the die or chip to gain lower 66.2ns latency. Obviously the number of modules of memory installed is trivial here, but we assume most end-users will use 4 DIMMs in quad-channel.
This option will become available in Ryzen Master, but you can use the BIOS option to switch between the two memory modes. Generally older/less threaded games might run a slightly faster in the Local mode while latest games/heavily threaded (e.g. Ashes) will run better with the default Distributed mode. Very simply put, distributed mode offers better bandwidth, local mode offers lower latency. Our advice, play around with it a bit and run both modes to get the complete picture and select your preference. We can see Gamers end up at local mode, and say video editors at the default distributed mode.
Omg, what am i doing wrong!? On the root of my usb hard drive i have a 'wiisx' folder: and inside that the isos folder where i have my isos. In the bios folder i have the spch1001 file (do i need this file?) and a save folder also in the root i have an 'apps' folder with a.dol in it and 2 other files (do i need this folder?) when i try and use wiisx i get the 'error opening directory' message when i click load from usb when i go into settings and select bios=usb i get 'bios not found on usb' what the hell is going on!? *does the usb hdd have to be fat32? Cause thats not mentioned anywhere! 1) Windows should let you convert a partition without loosing the content. You can also shorten the size of the current partition and create a new FAT32 partition without loosing data on the NTFS.
2) It all depends if you are using SD or USB. So, yes, you need apps/wiisx/boot.dol if you are booting the homebrew from the USB, else just place it on SD. 3) If you don't have a bios file (SCPH1000.bin (jp) SCPH1001.bin (USA) or SCPH1002.bin(Eur)) then you can use the emulated BIOS (HLE) but it's not working with a lot of games. The best choice is to use SCPH1001.bin bios file. Follow this installation guide using the 'Mod 02' (it's the best and fastest version) (install cIOS202 [base38+60] from Hermes cIOS installer v4, v5 should work too but I didn't try it.) And take a look at the compatibility list too. Will try it out whats the difference with the bios files countries?
I enter the game and I can start playing right away walking, running but when I get to the first fight scene, the game crashes. (For those who played ff7 know which scene I'm talking about) I do have my sd card in order with all my folders. A bios folder with 'SCPH1001.BIN', an isos folder with my game (.bin),. Jul 11, 2010. I select load an iso, I select one to load, and then it crashes and returns to the loader (the homebrew channel) These are the same isos I used on the other two wiis and they run. Can i use bios from the psx. And then place them into the wiisx bios? @mike007 The wiisx bios folder is for psx bios.bin files.
Are they for different psx game regions or the region of my wii? Can i just keep all bios files together in the bios folder? And if i use mod2 version, which usb socket must i use on the wii? Just tryed to partition my hard drive, i dont have any unallocated space to use i know i could make some but i read warnings everywhere about backing up data.i have almost 1tb of data i havent backed up and dont want to loose it! Sorry for more questions! The interest of these 3 BIOS file is that they are the first released BIOS and are region free People with this BIOS in their real playstation hardware can play out of region/import/burned games by simply swapping the disc on boot. No modchip needed.
You can use SCPH1001.bin (the USA one) to have BIOS and memory card/CDA player menu in English. Some PAL games may require SCPH1002.bin (it was the case with WiiSX beta1 and the game 'Loaded', but was fixed in beta2.1, any bios should work fine with all games now) WiiSX is loading only 'SCPH1001.bin' file. If you want to use another one, rename it to match this filename. You can keep all your bios files in the BIOS/ folder for convenience, they will just not be used.
Use USB port0 (the bottom one, near the edge of the wii). If you don't have place on your external HDD, use an SD card or even SMB (store.iso on your computer and share that folder). You don't have any USB stick? Even a microSD USB reader, as long as it's FAT32 it's fine, no need to be a real hard drive. Ok, got fat32 stick and got it working. A few more things.
I had 2 versions of wiisx in the homebrew menu. Version 2.0 and 2.1. V2.1 didnt work but 2.0 did. Could this be because i have them both on at the same time?
V2.1 gave me the same directory error when trying to locate iso's on usb but v2.0 found them no problem i have.ccd and.sub files with my disc images, do these need to be on the usb too? Whats is the difference between the 2 emulation modes? Is one more likley to work or is it 50/50 chance and try both?
So far i have track and field working but tony hawks 3 and tekken 3 wouldnt load at all. I notice on this list tekken 3 should work with both modes, what could i be doing wrong? 1) i had 2 versions of wiisx in the homebrew menu. Version 2.0 and 2.1. V2.1 didnt work but 2.0 did. Could this be because i have them both on at the same time? V2.1 gave me the same directory error when trying to locate iso's on usb but v2.0 found them no problem It shouldn't cause problem to have more than 1 different version sharing the same folders.
(maybe just for the config files, but 2.0 and 2.1 share the same file) 2) i have.ccd and.sub files with my disc images, do these need to be on the usb too?.ccd (clone CD fille) is not needed. It's like a.pls,.cue,.m3u, it's an information file used to determine how to burn the iso to CD..sub is the subchannel data (used as piracy protection on some games). WiiSX was announced compatible with.sub channels files but I never get it to work. I don't know if it's even loaded fine.
It should be loaded automatically if they both share the same name: gamename.iso and gamename.sub It will certainly be loaded fine in the next update, so keep them they can be useful. 3) whats is the difference between the 2 emulation modes? Is one more likley to work or is it 50/50 chance and try both? 'Interpreter' is the 'normal' emulator's behavior, it's interpreting each native console's command one by one to recreate the console function. 'Dynarec' is Dynamic Recomplier, it's converting the native console (PSX) 'block of command' to 1 command in the new console (Wii).
Ex: 10 years ago, you needed a lot of function to achieve the same thing now done quicker with current gen console/CPU. You can win cycles and make the emulation run faster. The problem is that the developers need to map the block of command to newer function, so it can be a long process to develop, but has his advantage. Note that it's not working for all games, so Interpreter is always a choice. Thanks for your detailed reply, it really helps ok, im pretty sure im getting the same results with the games on the check list (shame about final fantasy 7) so think its up and running fine. I do find when testing the 2 modes im having to go into settings everytime to manually change it. I thought clicking 'save to=usb' at the bottom of settings would keep the chosen mode?
It would save time when testing lots of games. Same thing with the bios location (in fact, i keep forgetting to set this as usb and end up thinking my roms arent working when they actually do!) also, do i want to select 'boot through bios'? Having same issues as OP but cant get it figured out First I have hbc on SD along with SNES,NES,wii64,wiisx.
Wiisx games are too big to fit on SD, so i figured i would try to put them on my USB HDD. I cleared everything from my USB HDD, formatted to FAT32 using Smartdisk FAT32 tool. I then downloaded the link provided in this thread with 'improved USB support'. This is whats currently on my HDD: Device:/apps/wiiSX/' boot. Torrent Scan Xl Professional Free. dol, icon.png and meta.xml here Device:/wiisx/bios/' SCPH1001.bin (USA) Device:/wiisx/isos/' Games here Device:/wiisx/saves/' I plug in to the wii into port 0 and I still get the error opening directory message when trying to load isos from USB. Any help would be greatly appreciated.
Advertisement Get retro games working on your Wii, regardless of whether they’re on sale on Virtual Console. A variety of emulators await everyone with the Homebrew Channel installed on their Wii. Emulation, for those who are unaware, is the art of getting software from one platform working on another.
We’ve shown you how to get, and. In this article, we’re going to show you how to get games made for the NES, the SNES, the Sega Genesis and the Game Boy Advance working on your Wii. All of the usual legal disclaimers apply: do not download illegal ROMs from the web, use this only for games you’ve legally purchased and do not ask for help finding ROMs in the comment section. We will not help. Also note that, before you can run any of these emulators, you’re going to need to In ancient times, running homebrew software required owning a specific game and corrupting its save data to run an exploit. It was complicated. The most recent hack, which has been working for a year now.
Don’t worry: it’s easy, and all you need is an SD card. Once you’ve hacked your Wii, come back to this article to find out which emulators you can run. NES: FCE Ultra GX Where else would we start? If you want to run software for the NES on your Wii, FCE Ultra GX is what you’re looking for. Browse your games and start playing. Playing NES games with the Wiimote is perfect: just hold the controller sideways and you’ve got a perfect replacement for the retro controller – albeit one without the sharp corners you may remember.
Sorry about that. Every other controller you can imagine is also supported, including the Gamecube controller. Save state, video settings and a variety of other bells and whistles not offered by Have you ever checked out the 3DS eShop? It houses some overlooked gems, and you can get five of the best for just $20.
Even better: it’s all easily accessible in a Wii-friendly interface. You can even set it up to load ROMs from a network share.
Check it out: http://www.youtube.com/watch?&v=Q5qlN_d8LCo. Download via the Homebrew Browser or at that link. SNES: SNES9x GX After the NES came the SNES, the console that housed more than a few of the best games of all time. Controls are a little more tricky with this one: there are more buttons on the SNES controller than there are on the Wiimote.
The default controls will work with some games, but a retro controller or Gamecube remote certainly make things easier. Either way, you can completely customize the controls to work the way you’d like them to. How To Update Xactimate Pricing List.
Again, you’ll find all the emulation goodies you’d expect, and the interface is very similar to the above two emulators. This makes sense:..
Download via the Homebrew Browser or at that link. Sega: Genesis Plus GX Sick of all these Nintendo-related links? If Sega is more your speed, you’ll be thrilled to know that this emulator supports not only the Genesis (Megadrive outside North America) but also Sega CD, Master System, Game Gear and SG-1000. The GUI of this program is different, but again – all the features you’d expect are here and everthing is very Wii-friendly..
Download via the Homebrew Browser or at that link. Even More There are more emulators for the Wii, of course, I’ve found these four to be the most stable. In my experience they work perfectly for a wide variety of games, but they’re by no means the only emulators out there., or browse this quick list to get you started: • Get classic, point-and-click adventures working on your Wii. Maybe you've got old copies of classics like Monkey Island or Day of The Tentacle collecting dust? Or maybe you want to try out classic games that. • • •, but is extremely slow.
•, requires a keyboard. Let me know if I’m missing anything in the comments below, along with your thoughts about using the Wii for emulators. Thanks for reading! Image Credit: Valeria via Flickr.
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